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Games

Playable games and interactive scenes, judged by feel: jump, land, and a goal someone can reach.

Three game screens: arrows, a jump, and a corridor

We make games and game-like pieces for teams that need something people can play, not only watch. A vertical slice with honest movement beats a long trailer.

If you are looking for training in this domain, the academy track is upcoming. Client work does not wait on that track.

What a brief can include

  • Prototypes and small playable builds
  • Unity or a web scene, picked for the piece
  • Controls and collision before extra art
  • A build you can hand to a player
Start a brief