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Apps

Mobile apps with one primary task, a thumb-reachable flow, and offline behavior written down.

A website layout, a phone, and a game controller

An app we take on has a task someone repeats. We design that task before we design a tour of the product. If the network drops, the brief already says what the screen should do.

We choose the stack for the job. Cross-platform is the default when the product does not need a platform-only capability. When it does, we say so at the start.

What a brief can include

  • Flutter or React Native when a shared codebase fits
  • A single path that works in one hand
  • Offline and sync called out in the brief
  • A build a stakeholder can install
Start a brief